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This article describes the steps needed to upgrade from ElectroServer 4.0.x to the latest version of ElectroServer... Read More |
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Binary protocol reads and writes directly from a ByteArray utilizing all appropriate data types. To use the new binary protocol you need... Read More |
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If you have local access to your ES4 server, then you do not need to change the web admin start up settings. To enable... Read More |
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This article explains how to set up a Gateway listener... Read More |
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This article explains how to enable remote connections to a local ElectroServer server... Read More |
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ElectroServer comes with a full-featured web-based administrator. Almost all server configuration and maintenance is done through... Read More |
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ElectroServer is designed to support many concurrent users. To do this, ElectroServer uses a highly-scalable thread pool... Read More |
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Description |
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To develop a server extension for ElectroServer usually means Java, although ActionScript will also work. This article explains how to set up... Read More |
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When developing the client, it is best to use Flash and Actionscript since the necessary API's are already built for it. There are two... Read More
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This article covers the general structure and concepts behind the ElectroServer 4 ActionScript API. It also discusses some differences... Read More |
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The server is highly extensible using what are called extensions. An extension is a collection of one or more ActionScript or Java files/classes... Read More |
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When creating a multiplayer game the following question must be answered: How do players match up with each other to play... Read More |
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This article explains how to enable logging in your Java plugins. Using System.out.println can help you trace to the server console... Read More |
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ElectroServer is designed to support many concurrent users. To do this, ElectroServer uses a highly-scalable thread pool... Read More |
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ScheduledCallback is used by Java extensions to schedule execution after a wait of a given number of milliseconds, l... Read More |
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A server-level plugin is initialized when the server boots, and is always active. Any plugin that deals with logging in must... Read More |